Five Favorite Films

Death Stranding Director Hideo Kojima’s Five Favorite Films

The visionary behind Metal Gear Solid on the dream fulfillment of 2001: A Space Odyssey and how George Miller guided him through his darkest hour.


Rotten Tomatoes

(Photo by Rotten Tomatoes)

One of Hideo Kojima’s most resonant achievements in his 30-year career as a video game designer and director came early. Kojima saved a troubled project at Konami called Metal Gear by reducing the game’s combat and emphasizing avoiding detection, pioneering the stealth genre. When it was ported to the Nintendo Entertainment System, it sold over a million copies in America.

Kojima returned to the series in 1998 with Metal Gear Solid for the PlayStation, a groundbreaking hybrid of intense stealth action dressed with stylish cinematic flair that went on to move six million units. He designed and directed four more direct Metal Gear sequels, piecing together a complex and occasionally bizarre tale of nanotechnology, nuclear proliferation, military conspiracies, and, yes, love blooming on the battlefield that has found wide appeal beyond core gamers.

That explains the cast Kojima was able to put together for his latest game, Death Stranding. Through motion capture, Norman Reedus stars as as Sam Bridges, a cargo carrier tasked with connecting a post-apocalyptic America back online, outpost by outpost. Reedus is joined by Lea Seydoux, Mads Mikkelsen, Margaret Qualley, Lindsay Wagner, Guillermo del Toro, and Nicolas Winding Refn in an audacious boots-on-the-ground epic, which emphasizes collaboration with other players online over violent shootouts in rebuilding America, featuring Kojima’s signature maximalist storytelling.

He’s always worn his inspirations in the open, and the way they weave into his games is part of their crossover charm and fun. You can get a sense of what movies Kojima watches through playing his games: Blade Runner is all over cyberpunk graphic adventure Snatcher, there’s plenty of Escape From New York‘s DNA in Metal Gear Solid, and Death Stranding even has a major character named Die-Hardman. So when Kojima stopped by for a tour of Rotten Tomatoes HQ on the eve of The Game Awards — where Death Stranding won Best Game Direction, Best Score/Music, and Best Performance (Mads Mikkelsen) — we had to sneak in a Five Favorite Films.



Alex Vo for Rotten Tomatoes: You also made headlines recently because Kojima Productions is moving into the movie space. What can you tell us about the process so far?

Hideo Kojima: I’ve already started kind of, yes, but I can’t really announce it yet. Games are primary for Kojima Productions. Of course, I have staff that need to work. We create games, and maybe in-between… We’re an indie company, so maybe something really punkish in a very small team sort of way, we do a smaller game, and we might do some short films too.

I get a lot of offers, but I’m not really free all the time. If I do 100% movies, the staff will have nothing to do for the other projects, right? So I am doing all these things, but eventually think games and movies will all be on streaming platforms. I could just shoot normal movies and maybe that could be one project I could do. But I think other than that, doing something on a streaming platform and doing something new that no one has done before is more interesting to me.

Thumbnail image: Warner Bros., Columbia Pictures


Death Stranding is currently available for PlayStation 4.

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