You’d think a big budget video game movie starring the female lead from a hit TV show would just coast into theaters. But since Jamie Pressly made "DOA: Dead or Alive" years ago, it has shifted release dates only to constantly be pulled. That’s fine by her, as she even apologizes to anyone who managed to see it at a press screening.
"I can’t say that I’m upset that it didn’t come out," she said. "We were working with a director, Corey Yuen, who is one of the number one action and marital arts directors in the world. That’s why we did the film. In the process of filming, a lot of bad stuff came up and happened, being that we were over in China in little small villages, you didn’t have the means necessary to get things done like you do when you’re in Hollywood. So I think between things getting lost in translation because there were four dialects going on at all times, or languages I should say, and the lack of necessities, it just didn’t turn out the way that it should have. And I think for gamers, a lot of the stuff was inaccurate because they changed it along the way."
Pressly herself only saw the finished product through her Hollywood connections. "The way that I got to see it was one of the guys, actually the guy who was Jason Lee’s stand-in, for a departing present for the season, found it for me in Europe. It was released in Europe. It was bought by the Weinstein Brothers and the Weinstein Company released it overseas first to see how it would do because it’s a really big video game overseas. I’m just going with it didn’t do well because it didn’t come out in America."